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Raphael Hatencia
Raphael Hatencia
Pixel Artist Animator
Sorocaba, Brazil

Summary

Professional artist and animator with strong passion in 2D and 3D production, focused on pixel art, character animation, and game assets.
Throughout my career, I’ve worked across illustration and art direction to character animation and VFX — combining creativity with technical precision.

Background includes roles as Senior Pixel Artist and Animator at MOB Entertainment and animation work for Teamcrafter, Maiden Cops, Heavy Hearts, and other projects.
Graduated with top honors from Méliès College after earning a full scholarship in digital sculpture with ZBrush.

My goal is to bring life and expression to characters, creating art that feels vibrant, cohesive, and full of uniqueness.

Skills

Pixel Art2D AnimationSpineCharacter AnimationIllustrationDigital SculptingFX

Software proficiency

Aseprite
Aseprite
Spine 2D
Spine 2D
Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT
After Effects
After Effects
ZBrush
ZBrush
Blender
Blender

Productions

    • Video Game
      TBA
    • Year
      2026
    • Role
      Senior Pixel Art Animator
    • Company
      Mob Entertainment
    • Video Game
      The Ruins of Vagastia
    • Year
      2026
    • Role
      2D Spine Rigger and Animator
    • Company
      Shady Corner Games
    • Video Game
      Eden's Frontier
    • Year
      2026
    • Role
      Art Director and Pixel Art Animator
    • Company
      Frontiers Group
    • Video Game
      Teamcrafter
    • Year
      2026
    • Role
      Pixel Artist/Animator + FX
    • Company
      Teamcraft Studios
    • Video Game
      Succubus Roulette
    • Year
      2025
    • Role
      Pixel Artist/Animator
    • Company
      PurpleCrit
    • Video Game
      Doki Doki Tri-Line Quest
    • Year
      2025
    • Role
      Pixel Artist/Animator
    • Company
      PurpleCrit
    • Video Game
      Heavy Hearts
    • Year
      2025
    • Role
      Pixel Artist/Animator
    • Company
      Galewind Games, Shady Corner Games
    • Video Game
      Maiden Cops
    • Year
      2024
    • Role
      Pixel Artist/Animator
    • Company
      Pippin Games
    • Video Game
      Slime Smoothies
    • Year
      2022
    • Role
      2D Spine Rigger and Animator
    • Company
      Shady Corner Games
    • Video Game
      Gridlock
    • Year
      2022
    • Role
      Pixel Artist/Animator
    • Company
      Indie Game

Experience

  • TBA at Mob Entertainment
    St. Louis, Missouri, US
    April 2025 - Present

    As Senior Pixel Artist and Animator at Mob Entertainment, I contribute to the creation of high-quality pixel art assets, animations, and VFX for game environments, characters, and creatures.

    Working closely with the art direction team, I ensure each asset reflects the project’s visual identity, maintaining readability, cohesion, and technical precision.

    My role involves:

    • Developing and animating sprites for flipbooks within Unreal Engine (Paper2D / PaperZD).

    • Designing characters sprites and complex animations.

    • Translating concept art into expressive, in-game pixel visuals keeping the studio standards.

    • Fostered a positive and collaborative environment, encouraging the team to be proactive, share knowledge, and push creative boundaries together.

    • Collaborating with cross-disciplinary teams to ensure consistency between gameplay and artistic direction.

    • Providing mentorship and feedback to artists, focusing on animation principles and workflow efficiency.

    • Trained the art team in Spine2D, customizing techniques for pixel art animation and enhancing overall pipeline efficiency.

    This position allows me to merge artistic creativity with technical knowledge, contributing to immersive game experiences while maintaining the studio’s high production standards.

    Working with such a talented and passionate team has been one of the best professional experiences I’ve ever had.

  • Owner at RagnaPixel
    Sorocaba, BR
    January 2022 - Present

    • Leading by example, I clearly identify team strengths and make good use of each person's potential.

    • 20+ clients worldwide (USA, Japan, Russia, France, Greece, Spain and +).

    • Production of characters, assets and animations for indie games.

    • Creation of 10+ NFT projects.

    • Recent Games:

    - Teamcrafter (Steam)

    - Succubus Roulette (Steam)

    - Maiden Cops (Steam)

    - The Ruins of Vagastia (Steam)

    - Heavy Hearts (Steam)

    - Doki Doki Tri-Line Quest (Steam)

  • Freelancer at Freelancer
    Remote
    September 2007 - Present

    • Remote freelancing:

    - Illustrations

    - Art Direction

    - 2D/3D animation

    - Pixel Art

    - TV commercials

    - Art in children's books

    - Campaigns and advertising for various clients

    • Produced over 70+ TV commercials aired on Globo channel.

  • Pixel Artist + Animator at Frontiers Group
    Sorocaba, BR
    August 2024 - December 2024

    • Woking on a 2.5D Top-Down Action-RPG game called Eden's Frontier.

    • Main Pixel Artist and animator role.

    • Production of characters, animations and assets.

    • Character Design.

    • Sprite FX, pixel FX and Particle FX.

    • A bit of Game Design.

  • Art Director at Findout + Muddi (Agency)
    Sorocaba, BR
    July 2017 - August 2018

    • Director of creation and animation.

    • Focus on strategies for social networks of 5 clients.

    • Taught and trained 3 art creation interns.

  • Teacher at AnimaFactory
    Sorocaba, BR
    January 2014 - January 2016

    • Owner and professor.

    • Taught courses:

    - Digital Painting with Photoshop

    - 2D animation with After Effects

    - 3D sculpt with ZBrush

  • Art Director at BitPix (Web Agency)
    Sorocaba, BR
    November 2015 - August 2016

    • Creative director with focus on web design.

    • Smart design and UX development.

    • Managed projects and team, resulting in overcoming 6 months of work delays.

  • Art Director, Illustrator and Animator at Comunic Advertising (Agency)
    Itu, BR
    November 2010 - August 2014

    • Director of creation, illustration and animation (After Effects).

    • Brainstorm new campaigns for clients like Toyota and many others.

    • Helped the agency to grow and become the biggest in city.

    • Edit/Animated more than 70 TV Commercials working collaborativelly with Sinergia Studio.

    • Taught and trained art interns until they successfully achieved the position of Art Director.

  • Strategic Planning | Creative Assistant at Dabliót Marketing Digital (Agency)
    Sorocaba, BR
    December 2009 - April 2010

    Previously Culturetec

    • Creative Assistant with focus on web design.

    • Smart design and web design.

    • Managed projects and learned a lot about digital marketing and social media.

  • Trainee at Verbo Communication (Agency)
    Sorocaba, BR
    March 2007 - December 2009

    •Internship in the creation area, assisted in project production for several clients.

    •Design campaigns for Citroen using my illustration skills to develop creative solutions, resulting successive increases in sales.