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[Heavy Hearts] Character Animations for H-Game

Pixel art created for the indie game Heavy Hearts, developed by DammitBird.
https://store.steampowered.com/app/1920840/Heavy_Hearts
https://dammitbird.itch.io/heavy-hearts

I contributed to several aspects of the project, from design to animation, focusing on expressive movement and visual clarity.

My main contributions included:
• Creating character and boss animations with detailed frame-by-frame movement.
• Designing unique pixel characters and creatures that match the designs of the awesome @just_eans.
• Ensuring animation readability, rhythm, and silhouette balance across all actions and keep consistency in style and model.
• Maintaining fluidity and consistency throughout all sprite and animation assets.
• Producing highly expressive H-scene animations, emphasizing emotion, character interaction, and fluid motion.

All pixel art and animations were handcrafted frame by frame with strong attention to timing, weight, and emotional expression.
Design guide by @just_eans.
Cover art by Cheka_art.

Lucia's backflip

Lucia's backflip

Some NPCs for the game and collab

Some NPCs for the game and collab

Steampunk enemy

Steampunk enemy

Phanies

Phanies

UI

UI

Tentacle monster

Tentacle monster

Egregore Boss

Egregore Boss