Teamcrafter is an indie game currently in development in France, successfully funded through Kickstarter: https://www.kickstarter.com/projects/teamcraftstudios/teamcrafter
Steam: https://store.steampowered.com/app/3405680/Teamcrafter
Itch.io: https://teamcraft-studios.itch.io/teamcrafter
I work on the project as a pixel art animator, creating expressive character animations, combat actions, VFX, and some prop interactions to bring the world and gameplay to life.
My main contributions include:
• Animating playable characters, summons and enemies.
• Some big sprites were animated via Spine2D, fully rigged and automated with physics and constraints.
• Creating VFX animations such as attacks, hits, magic effects and combos.
• Producing prop and object animations that enhance world interaction and gameplay clarity.
Most assets and visual designs were created by the artist @Rappenem (https://rappenem.artstation.com), while my focus is entirely on animation and motion work. It has been a pleasure contributing to its animation workflow.