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[Teamcrafter] Character & VFX Pixel Animations

Teamcrafter is an indie game currently in development in France, successfully funded through Kickstarter: https://www.kickstarter.com/projects/teamcraftstudios/teamcrafter

Steam: https://store.steampowered.com/app/3405680/Teamcrafter
Itch.io: https://teamcraft-studios.itch.io/teamcrafter

I work on the project as a pixel art animator, creating expressive character animations, combat actions, VFX, and some prop interactions to bring the world and gameplay to life.

My main contributions include:
• Animating playable characters, summons and enemies.
• Some big sprites were animated via Spine2D, fully rigged and automated with physics and constraints.
• Creating VFX animations such as attacks, hits, magic effects and combos.
• Producing prop and object animations that enhance world interaction and gameplay clarity.

Most assets and visual designs were created by the artist @Rappenem (https://rappenem.artstation.com), while my focus is entirely on animation and motion work. It has been a pleasure contributing to its animation workflow.

Summon Andarta - Made using Spine 2D

Summon Andarta - Made using Spine 2D

Spine Rigg with Physics

Spine Rigg with Physics

Spine Rigg with some automation

Spine Rigg with some automation

Priest - Cold Credo magic VFX

Priest - Cold Credo magic VFX

Victory VFX

Victory VFX

Boss Hellfire spell VFX

Boss Hellfire spell VFX

Warrior - Do or Die combo

Warrior - Do or Die combo